Today, I started work on my June #1GAM. I kicked off brainstorming around Education, the optional theme for the month.
I landed on dog obedience training as the game to pursue.
Here’s a quick mockup:
I’m going to go lo to hi-fi this month. To that end, I’ll start with a simple text based sim and layer in the graphics on top once it’s fun.
I’ve finished Pixel Rick’s!
Here are some shots:
The main menu:
Furnishing a house:
Offers pouring in:
It turned out to be a fun little management sim to work on.
I like the feeling of laying out houses.
I like the way the offers come in from perspective buyers.
I love the pixel look.
I dislike the balance, I really wish there was more to progression and end game.
I dislike that there aren’t competitors, I would love AI builders.
I dislike that I only landed one lot style and a limited set of customization.
Check it out here.
Check out streams here.
Tonight I forced myself to conceive and pixel art something from scratch.
I made a dragon:
My process was:
Pixel Rick’s is my May #1GAM!
It started out of the idea of generating a city and quickly turned into player created one. It’s definitely building on the minimal theme from last month, but also taking in some of the pixel art experiments I’ve been conducting lately. Think of it somewhere between dwarf fortress and minecraft (2d!).
This is definitely my most ambitious game, but I’m building on my LD26 success to kick it into high gear. The build that is posted represents about 15 hours of work this weekend. I’m pushing to get another 25 in before publishing.
Play it here.
Watch it get made here.
Today’s theme was 2 plants, 2 fruits/seeds/roots, 1 alt frame.
Here’s my entry:
Constrained palettes are hard.
Worked on another face last night.
Reshaded it tonight. I like it.
I call it Bonzo Madrid.
Decided to take a crack at the pixel of the day challenges by Noble Kale (http://noblekale.com/zone/node/336).
First one: 2 cats, 2 rats, 1 bowl of food.
Second one: 2 demons, 2 beasts, 1 variant.
This is a cool little exercise and will help me get used to making pixel art!
More pixel art today.
Updated Raiders Helmet:
First attempt at a face:
The face is the sad face for John Albertson from Life!
Made my first attempt at translating reference material into pixel art tonight.
Not bad for my first try – will keep practicing.