Today, I started work on my June #1GAM. I kicked off brainstorming around Education, the optional theme for the month.
I landed on dog obedience training as the game to pursue.
Here’s a quick mockup:
I’m going to go lo to hi-fi this month. To that end, I’ll start with a simple text based sim and layer in the graphics on top once it’s fun.
Tonight I forced myself to conceive and pixel art something from scratch.
I made a dragon:
My process was:
Today’s theme was 2 plants, 2 fruits/seeds/roots, 1 alt frame.
Here’s my entry:
Constrained palettes are hard.
Worked on another face last night.
Reshaded it tonight. I like it.
I call it Bonzo Madrid.
Decided to take a crack at the pixel of the day challenges by Noble Kale (http://noblekale.com/zone/node/336).
First one: 2 cats, 2 rats, 1 bowl of food.
Second one: 2 demons, 2 beasts, 1 variant.
This is a cool little exercise and will help me get used to making pixel art!
More pixel art today.
Updated Raiders Helmet:
First attempt at a face:
The face is the sad face for John Albertson from Life!
Made my first attempt at translating reference material into pixel art tonight.
Not bad for my first try – will keep practicing.